A big kid at heart that loves to doodle a lot, create exciting content and make visual experiences for people. I have been holding a pencil since I can remember and my passion for art, games and cartoons has been a big part of me all my life. After graduating with a Bachelor on Information Design, I went back to my roots and decided to spice it up with Classical Animation and Illustration; it has been quite a beautiful journey that I now share with my little boy.
My experience for the last 10+ years has been working on apps, games and some classical animation. I am highly attracted to anything that involves children and games, but also love organizing and making pleasant experiences for users. I am a natural multitasker and a firm believer that learning new things especially things out of my comfort zone will improve both my work and my skills as they are opportunities to grow as an artist and as a person. As a generalist and a naturally curious person I have learned several skills that makes me able to adjust to any working environment. Currently I do Character Art, Bg, Props, 2D Fx's, Rigging (Spine and Animate), 2D animation, UX/UI design, Prototypes, Graphic Design, Textures for 3D models and Unity prefab animated packages. I love vector art, but I can adapt to any medium if needed.
During my journey I worked with amazing teams. We were recognized with several awards and recognitions, like 'Top 100 Best Inventions of the Year' by Time Magazine and as one of Fast Company’s ‘World’s Most Innovative Companies’ award in 2019. Some games were even nominated for a Kidscreen Award and a Rockies Award. These did nothing but motivating me to keep doing what I love and keep learning!
Artemisa_CV_2024 (pdf)
DownloadCopyright © 2021 Artemisa Mendoza - All Rights Reserved.